Participate
How to submit a talk to GPC?
This conference can’t take place without you, the people presenting interesting content. At GPC, you can talk to a wide audience ranging from students to industry veterans to present your work in the real of graphics programming. Here’s how to get on stage:
Content

We’re looking for graphics related content – new rendering techniques, things that work in practice, and adjacent topics. This can be from content authoring tools, driver or platform holders, game developers or movie industry. See our 2024 archive and 2025 archive for ideas. For vendor specific talks (i.e. ones which only apply to a single platform for example), we kindly ask you to look at sponsored sessions.
It’s ok to talk about products that are already shipping – we don’t require the talk to cover novel ideas only, but we discourage re-submitting already given talks elsewhere unless there are substantial updates to the content. We’re not an academic conference with strong peer-review and proceedings – if you have novel ideas that haven’t been tried out in practice, we strongly encourage you to submit to a more research related conference. If you are an academic and have ideas that are immediately applicable to games or other applications, GPC can be a great way to spread your ideas to practitioners in the field.
If you’re submitting a talk that primarily drives production adoption or commercial intent, we reserve the right to withhold the complementary ticket & travel/accommodation. We strongly recommend to reach out to the organizers in this case and consider a sponsored sessions – we’re happy to help you out by pointing at examples and discussing your particular submission in detail.
Submission process
We kindly ask you to submit using our submission system at submissions.graphicsprogrammingconference.com as soon as you’re ready. The submission process consists of three steps:
- Abstract submission and acceptance: Title & short description suffice, a single author submits the talk. Once your abstract is accepted, you move to the review phase. Once it’s accepted, your talk will also appear on the 2026 talk list!
- Review phase: Upload new versions of your deck as often as you want until you feel good about it.
- Camera ready: Just before the conference we snapshot your latest talk and will use it for the conference.
Timeline
- Submission deadline: August 3rd, 2026
- Last notification of acceptance: August 17th, 2026 (you can get accepted earlier if you submit earlier!)
- Camera ready: October 20th, 2026
Note that submissions will get reviewed as they come in, there’s no reason to wait until the last moment to submit!
Submission info
Our presentation slots are 30 or 60 minutes long, allowing for a 25 or 55 minute presentation. We can show LibreOffice Impress and Microsoft PowerPoint presentations by default, if you have special needs (full-video, audio, other formats), please let us know ahead of time.
There will be two tracks. We will assign each presentation to the “general audience” or “advanced” track.
Presentations will be recorded (if you need an exception, let us know!) and made public on our Youtube channel free of charge after the conference. Presentation slides can be optionally also uploaded to the website.
What do I get for presenting?
Every accepted speaker will get a conference ticket, as well an fixed-sum reimbursement for travel & accommodation (we expect this to cover the majority, if not all accommodation cost, and basic travel requirements.)
