Graphics Programming
Conference 2026

Only 100 tickets left

17–19 Nov 2026The Dock, Breda (NL)

3 days · 2 tracks · 38 talks

The Graphics Programming Conference returns to Breda on 17–19 November 2026, and only 100 of 550 tickets are left. GPC is made by and for graphics programmers, from students to industry veterans.

Get your ticket €750 excl. VAT · Standard ticket
All three days, hot lunch and breaks included

Rendering deep dives from

  • 007 First LightNEE-AT path tracing
  • Helldivers 2Variable rate shading
  • Subnautica 2Underwater lighting
  • No Man’s SkyDynamic water on a planet
  • CONTROL ResonantRay-traced direct lighting
  • Wētā FXReal-time rendering
  • Assassin’s Creed Black FlagScaling RTGI
  • + 31 more talksSee the full schedule

With our 2026 sponsors

  • NVIDIA
  • Intel
  • AMD
  • JangaFX
  • Keen Games
  • DevSH Graphics Programming
  • EA SEED
  • Superluminal
  • Qualcomm
  • Arm
  • Nilo
Attendees watching a graphics programming talk at GPC 2025 in Breda
GPC 2025, Breda Watch talks from previous editions

Selected talks

From the 38 talks on this year’s program.

Keynotes

  • Keynote · Thursday

    GPU Programming Languages: “How they came to be, and why we don’t need them anymore”

    Chas. Boyd AMD

  • Keynote · Tuesday

    Applied Geometric Research for Real-Time Graphics

    Prof. Quirin Meyer Coburg University of Applied Sciences and Arts

  • 007 First Light · Thursday

    Licence to Sample: NEE-AT Path Tracing in 007 First Light

    Nikolai Petrov (IO Interactive) & Filip Strugar (NVIDIA)

  • Helldivers 2 · Tuesday

    A Helldivers 2 field briefing: Variable Rate Shading

    Rareș Dumitru (Nixxes)

  • Subnautica 2 · Tuesday

    Rendering underwater lighting in Subnautica 2

    Daniel Quach (Unknown Worlds)

  • No Man’s Sky · Tuesday

    The Changing Tides of NMS: Crying Saltwater Tears Trying to Implement Dynamic Water on a %@$#&ing Sphere

    Tom Winter (Hello Games)

  • CONTROL Resonant · Wednesday

    Ray Traced Direct Lighting in CONTROL Resonant

    Lauri Aho (Remedy Entertainment)

  • Wētā FX · Wednesday

    Real-time rendering at Wētā FX

    Dieter De Baets (Wētā FX)

  • Assassin’s Creed Black Flag · Thursday

    From Sakai to Havana: Efficient RTGI for Assassin's Creed Black Flag Resynced

    Eric Charpenay (Ubisoft)

  • 007 First Light · Tuesday

    007 First Light - Frame Breakdown

    Mircea Catana (IO Interactive)

  • NVIDIA · Tuesday

    Ray Tracing with Clusters and Partitions

    Christoph Kubisch (NVIDIA)

Only 100 of 550 left

Get your ticket

Standard ticket: €750 excluding VAT for all three days. Lunch and the morning and afternoon breaks are included.

Which ticket should I choose?

  • Standard €750 excl. VAT

    The right choice for most attendees. Choose standard if you work in the industry and can afford to attend, your employer pays or reimburses you, or you’re ordering for your team. Standard tickets can include VAT information for reimbursement and are the only ticket type available to order by invoice.

  • Community

    For people trying to get into the industry, or attending without employer backing, who couldn’t otherwise afford to come. These limited tickets are supported by our sponsors. They don’t include a company on the invoice and aren’t intended for employer reimbursement.

  • Student

    For attendees who are currently studying. Choose the student ticket if you’re coming as a student; choose standard if your employer is paying for you to attend for work.

Need approval from your employer?

Copy and adapt this note for your manager. Add the talks that are most relevant to your work.

Why GPC

Made by and for graphics programmers

From students to industry veterans: GPC is where practitioners come together to talk about the hottest topics in real-time graphics.

  • Organised by graphics programmers

    GPC was established in 2024 by industry veterans for the graphics development community: Johan Andersson, Jasper Bekkers and Matthäus Chajdas, the “ABC of graphics”. It is run by a non-profit foundation, Stichting Graphics Programming Conference.

  • Third edition in Breda

    GPC 2024 (12–14 November) and GPC 2025 (18–20 November) both took place in Breda, with 21 and 31 talks. Every talk is listed in our archive.

  • See what to expect

    20 of the 21 talks from 2024 are free to watch on YouTube, for example the keynotes The road to Baldur’s Gate 3 (Larian Studios) and Ghost of Tsushima PC Postmortem (Nixxes Software). Slides of the 2025 talks are in the 2025 archive.

  • A venue built for it

    The Dock (Slingerweg 76, Breda) has room for up to 550 people and runs two tracks in parallel: a 400-seat main room and a 100-seat second room. Lunch and the morning and afternoon breaks are provided. Breda is about an hour by direct train from Schiphol, and there are hotels with GPC discounts nearby.

Thank you

2026 sponsors

Diamond

  • NVIDIA

Platinum

  • Intel
  • AMD

Gold

  • JangaFX
  • Keen Games
  • DevSH Graphics Programming

Silver

  • EA SEED
  • Superluminal
  • Qualcomm
  • Arm
  • Nilo

2026 schedule

Three days, two tracks: the main room seats 400 people, the second room 100. Registration is on Monday evening from 18:00 to 20:00 (with free drinks, first-come, first-served) and on Tuesday from 8:00 to 9:00. Get your ticket

Loading the schedule…

2026 schedule

Three days, two tracks: the main room seats 400 people, the second room 100. Registration is on Monday evening from 18:00 to 20:00 (with free drinks, first-come, first-served) and on Tuesday from 8:00 to 9:00. Get your ticket

Loading the schedule…

Only 100 tickets left

17–19 Nov 2026The Dock, Breda (NL)

Get your ticket